Track Referd Events
Start sending your users' events on your platform to Referd.
Start sending your users' events on your app to Referd, along with any metadata that describes the event. Depending on your Referd programs configuration, the user can be rewarded based on the sent events.
Tracked events can be app events or server side events depending on how you would like to design your programs. App events can be sent via the available SDK interface and server-sdie events can be sent to Referd via the Track Events API.
Every Track Event
call records a single user action. We call these “events”. We recommend that you make your event names human-readable, so that everyone can know what they mean instantly.
Event metadata are extra pieces of information you can tie to events you track. They can be anything that will be useful while designing your program.
To send Player events from your app to Referd, you can use the sendEvent
method as shown below.
Parameter
Type
Required
Description
Event
Event Object
Yes
Event body that is being sent to Referd's dashboard.
CallBack
function
No
Callback is used for providing the developer with the status of the request as a boolean whether it succeeded or not or with an error if any.
SendEvent
interface sends an Event
object to Referd. Where the Event
object is a wrapper holding a single or list of events. To add an event you should use the sendEvent
method and pass to it theEvent
object you have created.
SendEvent is a builder class that helps in creation of the Event with the common attributes mentioned below, all of these attributes are optional to use.
AddUniquePlayerId
UniquePlayerId
String
AddEventName
eventName
string
AddEmail
string
AddMobile
mobileNumber
string
AddeventMetaData
(key, value)
(string, Object)
Send the Event
Using the previously created GameballApp instance or by creating a new one, call the SendEvent() method as shown below.
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